- Jan 14, 2020
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
Remove IImageLoader code duplication
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ZZYZX authored
Fixed: there was no highlight shader for internal sprites for ZDoom effects disabled; Fixed: highlighting of transparent walls/floors was broken
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- Jan 13, 2020
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Magnus Norddahl authored
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- Jan 12, 2020
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Magnus Norddahl authored
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Magnus Norddahl authored
Load previews when they are accessed
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Magnus Norddahl authored
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Magnus Norddahl authored
Dispose the bitmap as soon as it has been uploaded to a texture. Use a 1 bit alphatest bitmap for those that have transparency in them.
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Jan 07, 2020
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biwa authored
Fixed an issue where grid background images were drawn upside down and moved in the wrong direction on the Y axis when scrolling
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- Jan 06, 2020
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Magnus Norddahl authored
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Magnus Norddahl authored
Disable devil Support mac build (which is useless as mono doesn't support winforms on modern macOS)
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Magnus Norddahl authored
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- Jan 04, 2020
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biwa authored
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alexey.lysiuk authored
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- Jan 03, 2020
- Jan 02, 2020
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Magnus Norddahl authored
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ZZYZX authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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ZZYZX authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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ZZYZX authored
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biwa authored
Fixed a problem where negative Y scales of sidedefs would result in a wrong offset when auto-aligning
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- Jan 01, 2020
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ZZYZX authored
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ZZYZX authored
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Magnus Norddahl authored
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- Dec 31, 2019