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  1. Mar 15, 2016
  2. Mar 14, 2016
    • MaxED's avatar
      Fixed source window freezing while Open Map window was open when opening a wad... · 4aefe789
      MaxED authored
      Fixed source window freezing while Open Map window was open when opening a wad by dragging & dropping it on the editor's main window.
      Image loading-related warnings and errors now display more information about the image resource.
      4aefe789
    • MaxED's avatar
      Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were... · 8924f62d
      MaxED authored
      Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet.
      Updated SharpCompress library to 0.11.5.
      Updated ScintillaNET library to 3.6.3.
      8924f62d
    • MaxED's avatar
      Added, Draw Ellipse mode: angle setting can now be changed using "Rotate... · 23d2a27d
      MaxED authored
      Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
      Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape.
      Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again.
      Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory.
      Changed: official IWADs can no longer be saved.
      Changed: disabled lump ranges/duplicate entries checks for official IWADs.
      Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs).
      Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself.
      Updated ZDoom_DECORATE.cfg (A_Blast).
      Updated documentation.
      23d2a27d
    • MaxED's avatar
      Added, Tag Explorer plugin, UDMF: added multiple tags support. · 5fde78a2
      MaxED authored
      Changed, cosmetic: elapsed time is now displayed after resources loading finishes.
      Changed, internal: changed Clock.CurrentTime type to long.
      Fixed, Tag Statistics window: in some cases the map view was not updated after selecting items in Sectors/Linedefs/Things columns. 
      Fixed, cosmetic: Draw Curve mode icon was missing a shadow.
      5fde78a2
  3. Mar 09, 2016
  4. Mar 08, 2016
  5. Mar 07, 2016
  6. Mar 06, 2016
  7. Mar 04, 2016
    • MaxED's avatar
      Changed, Draw Ellipse mode: lowered minimum subdivisions to 4. · 831cff45
      MaxED authored
      Changed, Draw Ellipse mode: Increase/Decrease bevel actions now always increase (and decrease) to the next even number.
      Changed, Test Map drop-down: warning icon is now displayed when associated test engine executable can not be located, question icon is now displayed when the editor is unable to get the icon from the associated test engine executable.
      831cff45
    • MaxED's avatar
      Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None",... · b44023ab
      MaxED authored
      Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None", "Horizontal", "Vertical" and "Both". Can be helpful when drawing ladders and such.
      Changed, all drawing modes: changeable drawing mode settings are now persistent.
      Changed: "Dynamic grid size" mode is now disabled when changing grid size manually.
      Documentation: "Command Line Parameters" topic contained a lot of incorrect information...
      Updated ZDoom_DECORATE.cfg.
      b44023ab
    • MaxED's avatar
      Added HiRes textures support. · 87a54b1e
      MaxED authored
      Fixed, Script Editor: fixed a crash when trying to open Script Editor in a Doom map format map.
      87a54b1e
  8. Mar 02, 2016
  9. Mar 01, 2016
    • MaxED's avatar
      Fixed, Edit Linedefs window: textures on selected sidedefs must be updated... · 3c72392f
      MaxED authored
      Fixed, Edit Linedefs window: textures on selected sidedefs must be updated when toggling "Replace unused textures" setting.
      Fixed, Texture Selector control: in some cases actual textures were never loaded/displayed when "Replace unused textures" setting was disabled.
      Fixed, Script Editor: auto-completion list is no longed displayed when editing comments, includes or strings.
      3c72392f
  10. Feb 29, 2016
  11. Feb 28, 2016
  12. Feb 26, 2016
  13. Feb 25, 2016
  14. Feb 24, 2016
  15. Feb 23, 2016
  16. Feb 22, 2016
    • MaxED's avatar
      Added "Fixed Things Scale" setting (available in the View menu, as a button on... · 80861be6
      MaxED authored
      Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style).
      Internal: removed some remnants of fixed rendering pipeline from Renderer2D and Renderer3D.
      80861be6
    • MaxED's avatar
      Fixed, Visual mode: sector geometry was not updated after changing sector... · f228648b
      MaxED authored
      Fixed, Visual mode: sector geometry was not updated after changing sector brightness under a 3D floor.
      f228648b
    • MaxED's avatar
      Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. · 0f7aa9f8
      MaxED authored
      Added, DECORATE parser: damage types are now parsed.
      Added: the editor now reports duplicate textures/flats/patches/sprites/colormaps/voxels in the loaded wads.
      Added, all text parsers: added #region/#endregion support.
      Added TERRAIN parser.
      Added, Script Editor: added special handling for DECORATE special comments.
      Added, Sector Edit window, UDMF: Soundsequence value was setup incorrectly when showing the window for multiple sectors with mixed Soundsequence value. 
      Fixed, Map Options window: "Strictly load patches between P_START and P_END" was not applied when applying the changes.
      Fixed, MAPINFO parser: MapInfo should be treated as defined when a map MAPINFO block corresponding to current map is encountered even if it doesn't define any properties recognized by the editor.
      Fixed, all text parsers: in some cases error line was calculated incorrectly when reporting an error detected by a text parser.
      Cosmetic: changed ' to " in the rest of Error and Warning messages.
      Internal: added text resource tracking.
      Updated ZDoom_DECORATE.cfg.
      Updated documentation ("Game Configuration - Basic Settings" page).
      0f7aa9f8
    • MaxED's avatar
      Changed, Copy/Paste: the whole pasting operation is now aborted if the... · 324a7461
      MaxED authored
      Changed, Copy/Paste: the whole pasting operation is now aborted if the resulting number of sectors, linedefs, vertices or things exceeds map format's maximum.
      324a7461
    • MaxED's avatar
      Fixed, Map Options window: game configurations were checked in incorrect order... · ce7d9d84
      MaxED authored
      Fixed, Map Options window: game configurations were checked in incorrect order when opening a map without a .dbs file.
      ce7d9d84
    • MaxED's avatar
  17. Feb 21, 2016
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