- Nov 01, 2020
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biwa authored
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biwa authored
Draw Geometry Modes: removed status messages expressing negative feeling when finishing a drawing and replaces them with positive messages
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biwa authored
The exception dialog now correctly states that it's UDB and not GZDB
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biwa authored
Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default)
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biwa authored
New map dialog: the "open map resources in read-only mode" option is now checked by default. This option is deprecated and will be removed entirely eventually
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biwa authored
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biwa authored
Visual Mode: changed name from "GZDB Visual Mode" to simply "Visual Mode". The naming difference was for historical reason that doesn't apply anymore. Also reverted the mode icon to the original one
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- Oct 31, 2020
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biwa authored
Linedef edit form (UDMF): fixed a problem where the first argument was set to 0 instead left blank when multiple lines with script execution actions were being edited
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biwa authored
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biwa authored
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biwa authored
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biwa authored
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biwa authored
Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse
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- Oct 29, 2020
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biwa authored
Visual Mode: fixed a problem where wide classic skies were not rendered with the correct orientation
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- Oct 24, 2020
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biwa authored
Thing/Linedef/Sector editing dialog: fixed a crash when pressing the up key in the action input box when the last action is selected. Fixes #493.
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biwa authored
Configuration file parser: floating point numbers without the "f" suffix are now parsed as double precision floating point numbers
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biwa authored
ACS parser: fixed a bug that prevented scripts from being recognized when the previous line ended with an empty line comment
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- Oct 23, 2020
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biwa authored
Texture browser: filtering for a texture name now automatically selects the best matching texture name. Addresses #483.
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biwa authored
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biwa authored
Visual Mode: fixed a bug where selected 3D floor tops/bottoms would appear to be selected after undo, but actually weren't selected anymore
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biwa authored
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- Oct 22, 2020
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biwa authored
Visual Mode: fixed a bug where the line slope things (9500 and 9501) would slope the same sector multiple times when multiple lines of the same sector were tagged to the thing. Fixes #491.
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- Oct 19, 2020
- Oct 18, 2020
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biwa authored
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- Oct 17, 2020
- Oct 16, 2020
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biwa authored
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- Oct 11, 2020
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biwa authored
Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported
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biwa authored
Fixed a bug where PNG sprites without an offset incorrectly had their offset centered instead of using (0, 0)
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Magnus Norddahl authored
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- Oct 10, 2020
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biwa authored
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biwa authored
When loading UDMF maps and fields that have NaN (not a number) as a value are encountered those fields will now be dropped permanently. A warning that this happens will be displayed in the Errors and Warnings dialog.
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Magnus Norddahl authored
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- Oct 09, 2020
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biwa authored
Editing modes: fixed some crashes related to undoing/redoing while objects with associations were highlighted
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- Oct 04, 2020
- Oct 03, 2020
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Magnus Norddahl authored
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