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  1. Jan 17, 2014
  2. Jan 16, 2014
    • MaxED's avatar
    • MaxED's avatar
      Added Draw Grid mode. · e487a9c8
      MaxED authored
      When Draw Rectangle or Draw Ellipse mode is enabled, it's settings are now shown in side panel.
      Draw Ellipse mode: increased maximum number of sides to 512.
      Changed the way tags are shown in Tag Selector controls. Tags without labels are now shown as a number (not "Tag N"), and tags with label are now shown as "N (label)", not "label (N)".
      Tag labels are now shown in Thing, Sector and Linedef info panels.
      Once again changed the way things are rendered while dragged.
      Rearranged the label in PairedIntControl and PairedFieldControl (it is now behind numeric controls).
      Optimized MapSet.GetSectorByCoordinates().
      e487a9c8
  3. Jan 13, 2014
  4. Jan 11, 2014
  5. Jan 10, 2014
  6. Jan 09, 2014
  7. Jan 08, 2014
    • MaxED's avatar
      Added a bath file, which can be used to make an SVN build of GZDB. · d27ae9c5
      MaxED authored
      Program version, including revision number, is now updated and handled properly.
      d27ae9c5
    • MaxED's avatar
      We should copy middle texture to upper/lower parts regardless of whether they... · c5616177
      MaxED authored
      We should copy middle texture to upper/lower parts regardless of whether they are actually required when AutoClearSidedefTextures is disabled, I suppose (aaaaand there was a logic error there).
      c5616177
    • MaxED's avatar
      Forgot to add default key... · a91c0b9c
      MaxED authored
      a91c0b9c
    • MaxED's avatar
      Voxels can now be loaded from WAD resources. · 013865e2
      MaxED authored
      Reverted "Delete Item" action to the way it worked in DB2.
      Added "Dissolve Item" action, which works the way "Delete Item" worked in previous revisions of GZDB.
      Added "Auto Clear Sidedef Textures" action, "Edit" menu and toolbar button, which toggle automatic removal of sidedef textures when floor or ceiling height is changed or when geometry is drawn, copied or pasted.
      Draw Settings panel: upper/lower texture overrides can now be used.
      Draw Settings panel: added 2 sets of buttons, which allow to quickly set or clear textures in current selection.
      Things are now rendered behind AND on top of the grid/linedefs/vertices when they are dragged.
      Redesigned hints system. They are now shown in a side panel.
      Edit area auto-focusing is now disabled when script editor is open.
      Texture Browser form: no texture group was selected when opening the form in some cases.
      Fixed several strange/misleading text messages.
      013865e2
  8. Jan 03, 2014
  9. Dec 26, 2013
  10. Dec 24, 2013
  11. Dec 23, 2013
  12. Dec 20, 2013
  13. Dec 18, 2013
    • MaxED's avatar
      Hints panel was improperly resized in some cases. · ae56aad3
      MaxED authored
      Info panel was not updated after leaving Visual mode.
      Moved hints logic to ClassicMode, so hints can be displayed by any plugin.
      Visual mode: dynamic light animation was not working.
      Minor performance improvements in Actor, Configuration, UDMF and TEXTURES parsers.
      ae56aad3
  14. Dec 17, 2013
  15. Dec 13, 2013
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      Increased performance when deleting things in Things mode, linedefs in... · 1bd58bab
      MaxED authored
      Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode.
      Increased performance when canceling Edit mode after pasting.
      "Export to Wavefront .obj" function: current selection is now converted to sectors before running the function (previously it would export selected sectors when there were sectors selected, or the whole map when no sectors were selected).
      1bd58bab
  16. Dec 12, 2013
  17. Dec 11, 2013
  18. Dec 10, 2013
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