- Sep 22, 2023
-
-
sphere authored
-
- Sep 19, 2023
-
-
sphere authored
Visual Mode: changing brightness now affects sector brightness, holding Alt will change local brightness
-
- Sep 17, 2023
-
-
biwa authored
Visual Mode: fixed a problem where sloped 3D floors with an alpha value of less than 128 were not shown at all instead of fully opaque. Fixes #954
-
biwa authored
-
wisselstem authored
Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956)
-
wisselstem authored
Point Thing at Cursor: check for a thing's fixedrotation rather than its category's arrow setting (#957)
-
biwa authored
-
biwa authored
Visual Mode: when applying camera rotation and pitch to things a status message will now be displayed. Fixes #955
-
- Sep 15, 2023
- Sep 14, 2023
-
-
sphere authored
-
- Sep 11, 2023
- Sep 10, 2023
-
-
sphere authored
-
- Sep 08, 2023
-
-
sphere authored
-
wisselstem authored
-
sphere authored
-
sphere authored
-
sphere authored
-
- Sep 07, 2023
-
-
sphere authored
-
- Sep 06, 2023
-
-
biwa authored
Visual Mode: fixed an issue where trying to apply a rotation to things that were not seen yet would cause a crash
-
- Sep 05, 2023
-
-
sphere authored
-
- Sep 04, 2023
- Sep 03, 2023
-
-
biwa authored
-
- Sep 02, 2023
-
-
wisselstem authored
-
- Aug 31, 2023
-
-
sphere authored
-
- Aug 26, 2023
-
-
biwa authored
Fixed a problem where not selected geometry and things could not be dragged when the "don't move selection if any part of it is outside of map boundary" option was enabled
-
- Aug 12, 2023
-
-
biwa authored
Visual Mode: fixed a problem where the selection order was not kept when synchronized selection between visual and classic modes was enabled. Fixes #938
-
biwa authored
Visual Mode: fixed a problem where things directly touching the top of 3D floors were rendered with the incorrect brightness. Fixes #940
-
- Aug 11, 2023
-
-
samwiddowson authored
-
- Aug 02, 2023
-
-
biwa authored
-
- Jul 29, 2023
-
-
biwa authored
-
- Jul 15, 2023
-
-
biwa authored
Visual Mode: changes to Eternity Engine's upper/lower texture skewing definitions are now shown in Visual Mode
-
- Jul 09, 2023
-
-
biwa authored
Visual Mode: fixed a crash when toggling visual vertex slope picking and the map contains double-sided linedefs without a front sidedef. Fixes #928
-
biwa authored
- fixed a rare condition where skewed mid textures were not clipped correctly - fixed a problem where translucent mid textures were not skewed correctly - fixed a problem where sprites were skewed unintentionally
-