- Dec 14, 2021
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DrinkyBird authored
* Updated the bundled Zandronum ACC with Zan 3.1 changes * Add Zandronum 3.1 functions and constants to its ACS configuration * Updated the Zandronum ACC (again), as it was missing GAMESTATE definitions
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biwa authored
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biwa authored
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- Dec 11, 2021
- Dec 10, 2021
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biwa authored
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biwa authored
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biwa authored
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biwa authored
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biwa authored
UDBScript: fixed a problem where a version warning was shown then the script version was not equal to the UDBScript version (instead of only showing the warning when the script version was higher)
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biwa authored
UDBScript: the methods of the Pen class now return the instance of the Pen class to allow method chaining. Resolves #662
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biwa authored
IPK3 and IPK7 with an IWADINFO lump with a single IWAD definition are now recognized as the main resource file (used for the -iwad parameter when testing). Fixes #653
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- Dec 09, 2021
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biwa authored
Hexen Game Configuration: fixed a problem where the default arguments of the Death Wyvern had special names, even though they actually don't do anything in game. Also renamed the thing from "Dragon Lich" to the correct "Death Wyvern". Fixes #660
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- Dec 08, 2021
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biwa authored
UDBScript: fixed a problem where using QueryOption resulted in an exception being thrown. Fixes #661
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- Nov 28, 2021
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biwa authored
ZScript: user variables of parent actors were not displayed in the custom tab of the thing editing dialog. Fixes #649
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biwa authored
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biwa authored
Fixed a problem where DeHackEd lumps failed to parse when their header wasn't at the beginning of the file. Fixes #647
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biwa authored
Drag Geometry Mode: floor and ceiling panning are now correctly preserved when dragging geometry. Fixes 648
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biwa authored
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biwa authored
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biwa authored
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
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- Oct 26, 2021
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biwa authored
ZScript parser: fixed a bug where trying to parse the undocumented alternative array declaration syntax failed. Fixes #645
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- Oct 24, 2021
- Oct 23, 2021
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biwa authored
ZScript parser: fixed a bug where included files where parsed when the #include directive was encountered, and not after the rest of the file was parsed. Fixes #641
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- Oct 21, 2021
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biwa authored
Visual Mode: fixed a bug where textures on 3D floors were not scaled correctly when using the upper/lower texture 3D floor flags. Fixes #640
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- Oct 15, 2021
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biwa authored
Script editor: added support for the //$Skip editor in scripts. Adding this line will not add the next script to the drop down list of available scripts for the ACS actions in the thing and linedef editor dialogs. Resolves #636
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- Oct 14, 2021
- Oct 13, 2021
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biwa authored
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- Oct 11, 2021
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biwa authored
ZScript: fixed a problem where whitespace between a state label and the colon resulted in a parsing error. Fixes #631
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- Oct 03, 2021
- Oct 01, 2021
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biwa authored
Visplane Explorer: fixed a bug where changing the settings after re-entering the mode would result in a crash. Fixes #624
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- Sep 28, 2021
- Sep 27, 2021
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biwa authored
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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- Sep 19, 2021
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biwa authored
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