- Aug 25, 2014
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MaxED authored
Fixed: MapSet.GetSectorByCoordinates() returned "false" in some cases when a given coordinate was on top of sector's vertex. Internal: UDMF sector slopes and offsets are no longer stored in sector.Fields. Use sector.FloorSlope, sector.FloorSlopeOffset, sector.CeilingSlope and sector.CeilingSlopeOffset.
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MaxED authored
Visual mode, 3d floors: fixed broken 3d floor visibility detection (which failed in some cases when real floor or ceiling was sloped).
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- Aug 19, 2014
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MaxED authored
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- Aug 12, 2014
- Aug 11, 2014
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MaxED authored
Map Analysis form is now resize-able. Map Analysis form: number of found errors is now shown in the form's title.
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MaxED authored
Game Configurations, Error Checker: all blocking things are now checked for being stuck in other things. Thing Type Info: errorcheck is now set to THING_ERROR_INSIDE_STUCK for blocking DECORATE things.
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MaxED authored
Tag Selector: tags can now be set relatively using "++N" and "--N" syntax.
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- Aug 08, 2014
- Aug 07, 2014
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MaxED authored
Added custom icons for ZDoom's Decal and Sparkle things.
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- Aug 06, 2014
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MaxED authored
Fixed a typo in the Preferences form.
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MaxED authored
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MaxED authored
Linedef Edit Form: fixed a crash when setting a flag to "indeterminate" state when said flag was not present in a linedef's Flags dictionary. CheckboxArrayControl's OnValueChanged event was not fired if a check-box was in the ThreeState mode. Minor fixes in the documentation.
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MaxED authored
Doom_misc.cfg, ZDoom_misc.cfg: changed the highest "sectorbrightness" value to 256 (was 255).
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- Aug 05, 2014
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MaxED authored
Some game configuration settings were not removed from GZBuilder.cfg after removing them in the Game Configurations form (namely, deletion of texture sets, test engines or linedef color presets was not actually removing them from the config file).
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MaxED authored
Sector, Linedef, Thing Edit forms: when several map elements are selected, you can set a tag range by entering "++N" or "--N" as a tag.
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MaxED authored
Thing, Linedef, Sector Edit forms: in some cases flags were set to "enabled" state when they should have been set to "mixed" state when editing multiple map elements.
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- Aug 04, 2014
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MaxED authored
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- Jul 18, 2014
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MaxED authored
Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. Sectors mode: changed Alt-key handling. Now it only enables "snap to grid increment" mode. Things mode: "snap to grid increment" mode now works in this mode. Updated documentation.
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MaxED authored
Visual mode: some parts of 3d floor were shown even when it was above real ceiling/below real floor. Visual mode: real floor was colored by 3d floor's color even when it was below real floor. Action Browser form: keyboard focus is now set to Filter text box by default.
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MaxED authored
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- Jul 17, 2014
- Jul 16, 2014
- Jul 15, 2014
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MaxED authored
Redesigned Texture Set Form a bit.
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MaxED authored
Updated ZDoom_ACS.cfg and BCC.cfg: more info is now shown in helper popups for all ACS functions (not Action specials). Also, 3 functions (namely SpawnDecal, GetActorPowerupTics and CheckFont) were missing form these configs. Image Browser control: item selection event was triggered twice.
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MaxED authored
"Texture 'XXX' is double defined in resource 'YYY'." warning is no longer displayed if a TEXTURE1/2 texture contains a patch with the same name as the texture.
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- Jul 14, 2014
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MaxED authored
Script names/numbers cache was not updated (no scripts were shown in the drop downs when using script setting actions). SCRIPTS lump was not saved when saving a map.
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- Jul 12, 2014
- Jul 11, 2014
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MaxED authored
"Texture 'XXX' is double defined in resource 'YYY'." warning is no longer displayed if a texture contains a patch with the same name as the texture.
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MaxED authored
Classic modes: you can now hold ALT key while dragging map items to lock movement to grid increments relative to initial position.
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MaxED authored
BCC script compiler (https://github.com/wormt/bcc/) is now bundled with GZDB. Main Form, "File" menu: only existing files are now added to the "recent files" list.
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