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  1. Jun 08, 2020
  2. Apr 27, 2020
  3. Mar 29, 2020
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  5. Oct 07, 2019
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  8. Jul 16, 2019
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  10. Feb 03, 2018
  11. Nov 08, 2017
  12. Aug 05, 2017
  13. May 10, 2017
  14. Apr 15, 2017
  15. Apr 11, 2017
  16. Mar 13, 2017
  17. Mar 09, 2017
  18. Mar 08, 2017
  19. Mar 01, 2017
  20. Feb 23, 2017
  21. Feb 20, 2017
  22. Feb 14, 2017
    • Xabis's avatar
      * A direct tag-to-tag relationship can now be established between two things,... · a886a53e
      Xabis authored
      * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing.
      * Added interpolation and patrol point specials to the persistent event line processing
      a886a53e
  23. Feb 12, 2017
  24. Feb 11, 2017
  25. Feb 02, 2017
  26. Feb 01, 2017
  27. Jan 25, 2017
  28. Jan 19, 2017
  29. Jan 14, 2017
  30. Jan 08, 2017
    • Ioan Chera's avatar
      Eternity config: add thing class1 class2 class3 (#5) · ae11b169
      Ioan Chera authored
      * Updated the EE config linedefs, fixing stuff around
      * Added back the class definitions for the Eternity namespace
      The only namespaces where they're unneeded are the vanilla games. Otherwise it's safe and important to keep class1, class2, class3 in case Hexen pops up
      * Added new special (273) to UDMF Eternity linedefs
      * Added special 140 to the Eternity linedefs
      ae11b169
  31. Jan 07, 2017
  32. Jan 05, 2017
  33. Dec 29, 2016
  34. Dec 28, 2016
  35. Dec 16, 2016
    • MaxED's avatar
      Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace).... · cfc92d90
      MaxED authored
      Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
      Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area.
      Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode.
      Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list.
      cfc92d90
  36. Dec 08, 2016
    • MaxED's avatar
      Added, Script Editor: added "Find usages" option (available in the "Search"... · 88363a1a
      MaxED authored
      Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window).
      Added, Script Editor: double-clicking text resource tab header now shows the corresponding resource in the Resources tree.
      Updated, Game configurations, UDMF: added several missing Thing renderstyles.
      88363a1a
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