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Alam Ed Arias
UltimateZoneBuilder
Graph
6988bae720e8be40073d37801487f44411d56705
Select Git revision
Branches
4
3dfloormode
master
default
protected
scripteditor
soclua
Tags
6
v0.6
v0.5
v0.4
v0.3
v0.2
v0.1
10 results
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Created with Raphaël 2.2.0
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Add the license that applies to BuilderNative
Implement resource cleanup for all resource types
Remove more dictionaries from the render loop
Fix typo
Move matrix functions to its own file
Declare the uniform variables in C#
Misc adjustments to make the cherry-picked 'C# shader resources' commit work
Add OpenGL output log to .gitignore
Remove shader references from BuilderNative.vcxproj
Removed -f suffixes for floats (not supported on AMD)
Move the shaders to C# resources
Merge branch 'master' into slimgl_merge
Add fps counter in visual mode
Add FPS counter for visual mode
Clearing the current active OpenGL context is apparently very expensive. Only do it if we're destroying an OpenGL context.
Speed up linedef processing by not relying on a hashmap
Trade some memory for speed
Fix the error handling: only create one call unless there's an error and only check for errors in functions that can fail
Fixed a crash that would happen in the texture set editor when double-clicking on the last texture
Use C++ and SSE code to do matrix math
Flip GDI bitmap in model loading before feeding it to OpenGL
Only set uniform for world matrix if it was the only one that changed
Only set uniforms if they changed
Use OpenGL sampler objects
Place all vertex buffers in the same GPU vertex buffer so that the 3D scene only contains 2 vertex buffer binds per frame
Call wglMakeCurrent before SwapBuffers in Windows context implementation
Return old code for grid drawing on the renderer side
Use PBO to stream texture data for software rendering
Fixed: don't reduce alpha twice in 2D render layers
Fixed: skybox generated from Doom texture was misplaced
Returned CodeImp's software renderer for line plotting
Removed -f suffixes for floats (not supported on AMD)
Added credit to Talon1024 & dpJ
Deleted SlimDX; returned pre-build event to copy appropriate DevIL version
Merge remote-tracking branch 'origin/master' into slimgl_merge
Improved error reporting
Reenabled point filtering in visual mode
Zscript bool user variables are now treated as bool instead of int
Fixed: depth tested FBO did not work
Fixed: alpha in the plotter was applied twice
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