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Alam Ed Arias
UltimateZoneBuilder
Graph
86b86ac67a5fdd92b361e6e3250426222d86aa57
Select Git revision
Branches
4
3dfloormode
master
default
protected
scripteditor
soclua
Tags
6
v0.6
v0.5
v0.4
v0.3
v0.2
v0.1
10 results
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Created with Raphaël 2.2.0
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Makefile: shared flag is only for the linker
Update .gitlab-ci.yml file
Matrix: disable SSE for non i386, x86_64, include ARM and ARM64 but not for ARM64EC
Makefile: error on warnings
Native: fix support for Linux/GNU
Update fasttrig.h
Update OpenGLContext.cpp
Update .gitlab-ci.yml file
Mingw support
Update .gitlab-ci.yml file
Mingw32 support
Rotate wallsprite objects 90 degrees to match SRB2's papersprite behavior
Merge remote-tracking branch 'udb/master'
Merge branch 'gitlab-ci' into 'master'
Update .gitlab-ci.yml file
Disable decimal vertex positions since SRB2 doesn't support them
Script Editor: pressing enter in the search box now performs the search. Pressing enter in the search box of the replace tab performs a search. Pressing enter in the replace box of the replace tab now performs a replacement. Pressing the Escape key now closes the dialog. Fixes #972
Updated ACC version for GZDoom to 1.60. Fixes #972
Game Configurations: added missing UDMF properties to GZDoom's game configuration. Fixes #978
Game Configurations: added texture skewing options to the GZDoom game configurations
Fix string arguments not being editable
Added game configuration for DSDADoom UDMF (provided by kraflab)
Eternity Engine Game Configuration: fixed an issue where UDMF sector properties were not labeled as unmanaged
Sound Propagation Mode: fixed a crash when things were outside the map's geometry bounding box. Fixes #975
Merge remote-tracking branch 'udb/master'
Edit Linedef dialog (UDMF): fixed a problem where the back sidedef's controls were not disabled correctly if their UDMF fields were not set in the game configuration
Apply config-field-based controls to SRB2 editing forms
Merge remote-tracking branch 'udb/master'
Game Configurations: updated Doom format game configuration for EDGE-Classic (provided by Lobo)
Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953)
Merge remote-tracking branch 'udb/master'
Fix sidedef "compresion" error message typo (#973)
Visual Mode: the effect of slope things are now only applied if they are specified in the game configuration
Game Configurations: added support for enabling or disabling support for vertex heights in UDMF game configurations
Fix local brightness change not working properly with shadow-casting FOFs above
Merge remote-tracking branch 'udb/master'
Visual Mode: fixed a problem where flood selection did not work correctly when sidedefs were previously marked by other actions
UDMF type handler: fixed a problem where default values provided as integers for floating point fields failed to convert properly
Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder
Visual Mode: fixed a problem where flood selection would operate from all selected surfaces and not just the clicked on one. This behavior can be reverted by enabling the "Use buggy flood select in Visual Mode" option in Preferences -> Editing (#969)
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