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Created with Raphaël 2.2.01Apr22Mar21171614117628Feb27232014137631Jan3064131Dec3028242321161312622Nov211916156131Oct29252423221918171611943230Sep29282726252422201917151312111211529Aug26224129Jul28272520181716121198754325Jun2422212019171615141311109876543130May2624232221181716330Apr2827262521191110754229Mar211917151424Feb2322191625Jan1815141312976545432131Dec3029282726252423222120191816151415148330Nov152131Oct2319137621Sep20171095331Aug3029242220181716151413Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouseOBJ Exporter: unchecking the "Generate ZScript/DECORATE" and/or "Generate MODELDEF" checkboxes will now really not generate the respective filesUpdate ZDaemon_ACS.cfg (#542)Update zdaemon.acs (#541)Sectors Mode: fixed a crash when joining sectors. Fixes #539OBJ Exporter: fixed problem where parts of the dialog would be erroneously enabled or disabledOBJ Exporter: once again trying to fix normalsOBJ Exporter: fixed a problem where concave sectors with exactly four corners were not exported correctly. Fixes #249Script Editor: fixed a problem where folded blocks were unfolded unexpectedly when the script was saved. Fixes #392Linedef Editing Form (UDMF): fixed a problem where activation checkboxes were shown red for actions that don't require activationMap Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288Added support for only enabling editing modes when the current game configuration supports the features. Currently only applies to 3D Floor Mode, Slope Mode, and Draw Slope Mode. Fixes #463Slope Mode, Draw Slopes Mode: both modes are now deprecated as they are superseded by visual sloping. The modes will be removed in the future. Entering the modes will add a warning to the Errors And Warnings dialog3D Floor Mode: added option to use Synchronized Things Editing when (de)selecting sectors. Resolves #443Sector Edit Form (UDMF): fixed a problem where resetting slopes did not work correctlyVisual Mode: fixed inaccuracies of when upper/lower textures are shown when sky rendering is enabledFixed a bug where pasting texture offsets in UDMF configurations without support for local sidedef texture offset (like the Eternity UDMF configuration) didn't work. Fixes #538Fixed a bug where trying to align the grid to a linedef or setting the grid origin to a vertex would crash when no map was opened. Fixes #536Ignore Keys.None event (#537)Started to add support for arbitrary UDMF field associations (#401)Fixed some visual issues with the OBJ export dialogOBJ model export: added option to disable generating ZScript/DECORATE and/or MODELDEFRemoved limitation of 4 models per frame as this limitation is lifted in GZDoomFind And Replace Mode: added options to search for UDMF fieldsCVARINFO: added support for "nosave" scopeCVARINFO: added support for "cheat" and "latch" flags. Fixes #535Added correct Eternity_misc.cfgEternity Engine configuration: moved portal related sector flags to the portals tab of the sector edit formAdded portal options to the sector edit form for the Eternity Engine UDMF configurationSmall cleanups to the build processSectors Mode: fixed a crash when merging sectors while a shared linedef between them was shown as an associationFixed a bug where saving WADs that didn't have their data starting right after the header would corrupt the file. Fixes #531Map Analysis Mode: fixed a crash when the sidedef of 1-sided lines had upper/lower textures defined. Fixes #533Using the "Reset plane slope" action now sets the floor or ceiling heights to the height of the plane at the sector's bounding box centerFixed a bug where resetting the ceiling slope in the UDMF sector edit form would invert its original heightError Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518Added missing "noattack" GZDoom UDMF sector flag. Resolves #530Added safeguard to MapSet.NearestLinedefRange if selectionmap is null. Might fix #529.Find and Replace Mode: fixed a bug where searching for linedef or thing action and arguments would not show "0" as an argument if it was the last arguments. Fixes 528DECALDEF parser: fixed a problem where opening curly braces in the same line as a decal definition caused a parsing error
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