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Created with Raphaël 2.2.022Apr29Mar196325Feb11128Jan2131Dec302928251110927Nov23136429Oct2120326Sep2521201918171513328Aug2321181613721Jul133212Jun11229May28271514119108723Apr21181715920Mar15141311527Feb26191287653231Jan30292827262523221917168764328Dec272625231715141110929Nov2826Oct25242321151413113128Sep27191311654326Aug2524232118141293131Jul16426Jun2463230May29282724191613827Apr2322211817151098652122Mar21171614117628Feb27232014137631Jan3064131Dec3028242321161312622Nov211916156131Oct29252423221918171611943230Sep29282726252422201917151312111211529Aug26224129Jul28272520181716121198754325Jun2422212019171615141311109876543130May2624232221181716330Apr28272625211911Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872Edit Selection Mode: fixed a problem where floor and ceiling textures were unintentionally scaled in UDMF when resizing the selection. Fixes #873Fixed a problem where the last used game configuration was not saved for the new map dialogMerge branch 'fix-mono-build' into 'master'Fix mono buildGame configurations: added EDGE-Classic configurationUDBScript: fixed a problem where the Angle2D class wasn't usable from old API versions anymoreUDBScript: fixed a problem where hot reloading would not select the previously selected scriptUDBScript: fixed a problem where floating point default script option values would be converted to the system's locale on hot reloading. Fixes #858Nodes Viewer Mode: fixed a problem where trying to engage the mode with an empty map could crash. Fixes #857Map Analysis Mode: fixed a problem where lines with fractional vertex positions could erroneously be reported as overlappingMove emblem arg0 to arg1Texture Browser: fixed a problem where the setting for texture type to show wasn't savedThing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225Stair Sector Builder Mode: fixed an issue where the number of sectors and the sector depth was not loaded correctly when a default prefab was set. Fixes #847GZDoom game configuration: fixed wrong/missing values for the automapstyle UDMF field. Fixes #851ZScript: Added support for narrowed enums (#854)ZScript: Added support for Map<type, type> structures (#853)Sector edit form: Separate flags lists, reorganize tabsRename the app to avoid conflicts with proper UDB installsImplement string argument infoLinedef edit form: Disable scale, hide flagsImplement thing edit formRemove renamed foglighting flag from configSector edit form: Add frictionSector edit form: Add fadestart/fadeendSector edit form: Disable texture scaling (for now)Sector edit form: Remove obsolete sector typeSector edit form: Add triggertag and triggerer fieldsSector edit form: Implement lightalpha/fadealpha fieldsMove UDMF config settings into the right spotAdd unfinished SRB2 sector edit formDisable per-texture offsets and scaling (for now)Linedef edit form: Add field for repeatcntLinedef edit form: Add field for executordelayBegan implementing linedef edit form for SRB2Refactor code that relies on the number of action args being exactly 5Refactor the code that open edit forms, to make it easier to add different forms in the futureComments Panel: docker is now only updated when it is visibleTag Explorer: docker is now only updated when it is visible
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