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Alam Ed Arias
UltimateZoneBuilder
Graph
f1bf6a6803d8518d3a705843484fc21b9586cce0
Select Git revision
Branches
4
3dfloormode
master
default
protected
scripteditor
soclua
Tags
6
v0.6
v0.5
v0.4
v0.3
v0.2
v0.1
10 results
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Created with Raphaël 2.2.0
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Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872
Edit Selection Mode: fixed a problem where floor and ceiling textures were unintentionally scaled in UDMF when resizing the selection. Fixes #873
Fixed a problem where the last used game configuration was not saved for the new map dialog
Merge branch 'fix-mono-build' into 'master'
Fix mono build
Game configurations: added EDGE-Classic configuration
UDBScript: fixed a problem where the Angle2D class wasn't usable from old API versions anymore
UDBScript: fixed a problem where hot reloading would not select the previously selected script
UDBScript: fixed a problem where floating point default script option values would be converted to the system's locale on hot reloading. Fixes #858
Nodes Viewer Mode: fixed a problem where trying to engage the mode with an empty map could crash. Fixes #857
Map Analysis Mode: fixed a problem where lines with fractional vertex positions could erroneously be reported as overlapping
Move emblem arg0 to arg1
Texture Browser: fixed a problem where the setting for texture type to show wasn't saved
Thing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225
Stair Sector Builder Mode: fixed an issue where the number of sectors and the sector depth was not loaded correctly when a default prefab was set. Fixes #847
GZDoom game configuration: fixed wrong/missing values for the automapstyle UDMF field. Fixes #851
ZScript: Added support for narrowed enums (#854)
ZScript: Added support for Map<type, type> structures (#853)
Sector edit form: Separate flags lists, reorganize tabs
Rename the app to avoid conflicts with proper UDB installs
Implement string argument info
Linedef edit form: Disable scale, hide flags
Implement thing edit form
Remove renamed foglighting flag from config
Sector edit form: Add friction
Sector edit form: Add fadestart/fadeend
Sector edit form: Disable texture scaling (for now)
Sector edit form: Remove obsolete sector type
Sector edit form: Add triggertag and triggerer fields
Sector edit form: Implement lightalpha/fadealpha fields
Move UDMF config settings into the right spot
Add unfinished SRB2 sector edit form
Disable per-texture offsets and scaling (for now)
Linedef edit form: Add field for repeatcnt
Linedef edit form: Add field for executordelay
Began implementing linedef edit form for SRB2
Refactor code that relies on the number of action args being exactly 5
Refactor the code that open edit forms, to make it easier to add different forms in the future
Comments Panel: docker is now only updated when it is visible
Tag Explorer: docker is now only updated when it is visible
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