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  • Forked from STJr / UltimateZoneBuilder
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    MaxED authored
    Updated skybox model to better match GZDoom's skybox. Also the sky texture was flipped horizontally.
    Fixed, Visual mode: "Select with the same texture" action is now able to select sidedef parts only visible because of slopes.
    Fixed, Visual mode: skybox texture was not updated after using "Open map in current wad" action.
    Fixed, Visual mode: in some cases Visual camera was placed below sector's floor when "Sync camera position between 2D and 3D modes" setting was enabled.
    Fixed: numeric thing flags with inverted UDMF flag defined in "thingflagstranslation" Game configuration block were lost when copy-pasting a thing.
    Fixed, command line arguments: fixed a crash when loading a map from a wad with existing .dbs file.
    998ec3bc
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