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STJr / UltimateZoneBuilder
MaxED
authored
Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account. Fixed, long texture names: textures located in a directory/pk3/pk7 root can't have long texture names. Fixed, texture selector controls, long texture names: both long and short texture names should be added to texture name auto-completion list. Changed: "Grid Increase" and "Grid Decrease" actions can now be bound to mouse wheel.
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