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keycodes-only
82bd4a19
·
Fixes
·
Nov 25, 2020
fix-playercmd
7ff64436
·
Fix PlayerCmd not handling angle and aiming correctly
·
Nov 23, 2020
blua-unary-not-fix
42c72b7b
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Lua: fix crash with unary not (~) on boolean constant/nil and let it work on...
·
Nov 20, 2020
udmf-wallscale
266f03f5
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Merge branch 'next' into udmf-wallscale
·
Nov 15, 2020
monster-cleaning-up-again
a38a6a9d
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Split off actual skin-setting code from SetPlayerSkinByNum so that both...
·
Nov 13, 2020
what-is-a-standard-2
1a8ec39f
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Remove direct definition for D__USE_MINGW_ANSI_STDIO, as the latest standards...
·
Nov 13, 2020
fixmul
3d1677ba
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Add a shorthand alias for FRACUNIT
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Nov 12, 2020
register-metatables
9f851dc2
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Return explicitly when failing to register a metatable
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Nov 09, 2020
high-resolution-timer-2
c0dbc562
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Fix floating point math
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Nov 07, 2020
cmake-fullscreen-fix
62b5b86e
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CMake: Fix fullscreen toggle not working
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Oct 31, 2020
resend-gamestate
e1789663
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Remove useless condition
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Oct 27, 2020
skip-unused-mobj-hooks
37c11e0f
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Fix unfortunate typos
·
Oct 22, 2020
catchup-timeout
5091c19a
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Kick clients that fail to catch up with server gamelogic
·
Oct 21, 2020
COM_ImmedExecute-lua
2c4809f7
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COM_ImmedExecute for Lua
·
Oct 20, 2020
304-the-amount-of-mashing-to-kill-a-pterabyte-should-be-reduced
becc4292
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Bump RC version
·
Sep 28, 2020
snake-fixes
cb06d056
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Fix bonus items sometimes overriding apples in Snake minigame
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Aug 24, 2020
ffloorclip
298ccbee
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Fix opaque splat rendering
·
Aug 18, 2020
frictionrefactor
9a19ca83
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players should never be missiles, nor koopa shells, nor vultures, nor...
·
Aug 15, 2020
parser-fixes
6191041a
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Merge branch 'next' into parser-fixes
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Aug 10, 2020
shadernmus2
2fce4c07
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PACKTVERSION 4, because I changed serverinfo
·
Aug 05, 2020
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