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SRB2
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lua-hud-crosshair
0de3a64b
·
Let Lua toggle the crosshair
·
Dec 29, 2020
dashmode-lowroad
a117ec98
·
oops that doesn't work in reverse gravity
·
Jan 14, 2021
addplayer
ca00e2d5
·
correction to nights bot clause
·
Jan 24, 2021
gl-colormapped-epolyflag
d4044a4f
·
Add PF_ColorMapped
·
Jan 27, 2021
trns-chunk-fix
4891611a
·
tRNS chunk fix
·
Jan 27, 2021
fix-joiner-consoleplayer
dfc17677
·
Only call PlayerCmd hooks if added to game
·
Feb 11, 2021
revert-redundant-hypot
70850b08
·
Deprecate P_AproxDistance for Lua scripts
·
Feb 13, 2021
prerelease
b0bf2cd0
·
Temporarily use patch_next.pk3 instead of patch.pk3
·
Feb 13, 2021
rollout-stuff
cf389179
·
Rollout rock improvements:
·
Feb 15, 2021
remove-iterdeclarations
66d858fb
·
Merge branch 'next' of
https://git.do.srb2.org/STJr/SRB2
into remove-iterdeclarations
·
Feb 15, 2021
dropdropSHAdow
73758f50
·
Fix dropshadows of papersprites drifting depending on angle relative to...
·
Feb 19, 2021
dashmode-consistency
556ceef4
·
Use P_AproxDistance in dashmode speed calculations for control consistency...
·
Feb 21, 2021
more-slope-copying
d3059521
·
Update ZB config: at this rate, ZB will update before this gets merged.
·
Feb 24, 2021
final-tweaks
75d0e702
·
Fix sector tags being signed in Lua
·
Feb 25, 2021
master
5f4e21ed
·
Fix dependency file trying to be made for SRB2.res and not for interface/blua/hardware files
·
Feb 28, 2021
opengl-renderflags-fix
f6cb1798
·
Fix a few renderflags oversights in OpenGL
·
Mar 02, 2021
next
default
protected
07650041
·
Merge branch 'print-backtrace' into 'next'
·
Mar 07, 2021
uncapped-dynres-palette-shader
4c61fd99
·
Properly set palmtrees interpolation values
·
Jun 30, 2021
uncappedredux
f7015b99
·
try to fix netgames resynchs
·
Aug 14, 2021
uncapped
e7414b7d
·
always calc aproxfps
·
Aug 18, 2021
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