NiGHTS is now spr2-ised. i'll upload the relevant files and etc to the ftp
* if you can turn SF_SUPER, flash your skin's supercolor, otherwise be your normal color * if your skin doesn't have a SPR2_NGT0 (horizontal fly), use Sonic's (this will hopefully be replaced by 2.2 with sprites of NiGHTS themselves) * MT_NIGHTSCHAR made irrelevant, everything follows actor->target instead of actor->target->tracer now * emerald is now player->mo->tracer instead of player->mo->tracer->target * nightopian helpers flash for the 35 tics before they disappear * nights capsule makes boss explosions/noises now (i can change it back i just like it better) * drill off into the sky instead of fly up in floating pose (but no noise yet) ALSO: * default maxdash is now 70 * forgot to add supercolor to lua, it is there now * SPR2_SMSL renamed to SPR2_SSTN (stun) * any player with a skincolor that's in the super range is set to FF_FULLBRIGHT at state-set time, so no need to keep super players non-fullbright just because they use spin stuff
Showing
- src/dehacked.c 44 additions, 98 deletionssrc/dehacked.c
- src/info.c 90 additions, 136 deletionssrc/info.c
- src/info.h 112 additions, 129 deletionssrc/info.h
- src/lua_skinlib.c 5 additions, 0 deletionssrc/lua_skinlib.c
- src/p_enemy.c 11 additions, 4 deletionssrc/p_enemy.c
- src/p_inter.c 5 additions, 5 deletionssrc/p_inter.c
- src/p_mobj.c 78 additions, 5 deletionssrc/p_mobj.c
- src/p_user.c 82 additions, 122 deletionssrc/p_user.c
- src/r_things.c 1 addition, 1 deletionsrc/r_things.c
Loading
Please register or sign in to comment