Merge branch 'sdlglcontext' into 'master'
Only initialise OpenGL if the user intends to load it (for real this time) See merge request STJr/SRB2!796
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- src/android/i_video.c 4 additions, 6 deletionssrc/android/i_video.c
- src/d_main.c 2 additions, 3 deletionssrc/d_main.c
- src/djgppdos/i_video.c 1 addition, 4 deletionssrc/djgppdos/i_video.c
- src/djgppdos/vid_vesa.c 2 additions, 4 deletionssrc/djgppdos/vid_vesa.c
- src/dummy/i_video.c 4 additions, 6 deletionssrc/dummy/i_video.c
- src/hardware/hw_main.c 0 additions, 1 deletionsrc/hardware/hw_main.c
- src/i_video.h 11 additions, 7 deletionssrc/i_video.h
- src/m_menu.c 1 addition, 1 deletionsrc/m_menu.c
- src/screen.c 2 additions, 2 deletionssrc/screen.c
- src/sdl/i_video.c 69 additions, 31 deletionssrc/sdl/i_video.c
- src/win32/win_vid.c 3 additions, 8 deletionssrc/win32/win_vid.c
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