More title screen features; menu meta state implementation (active and previous menu types)
* Draw background over titlemap * HIDEBACKGROUND to show titlemap * Specify NOMUSIC or IGNOREMUSIC (to not change music) * Linedef execs implemented for tree hierarchy, including bubbling (NOENTERBUBBLE/NOEXITBUBBLE) * Specify ENTERWIPE and EXITWIPE * Menuid hierarchy fixes (Control mapping, joystick setup) * Time attack handling fixes * Specify custom wipes on runtime for D_Display and P_SetupLevel (for titlemap) * Allow for forcing and skipping a wipe * Wipe utility functions F_GetWipeLength and F_WipeExists
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- src/d_main.c 30 additions, 6 deletionssrc/d_main.c
- src/dehacked.c 36 additions, 5 deletionssrc/dehacked.c
- src/doomstat.h 2 additions, 0 deletionssrc/doomstat.h
- src/f_finale.c 7 additions, 2 deletionssrc/f_finale.c
- src/f_finale.h 5 additions, 0 deletionssrc/f_finale.h
- src/f_wipe.c 45 additions, 0 deletionssrc/f_wipe.c
- src/m_menu.c 299 additions, 46 deletionssrc/m_menu.c
- src/m_menu.h 7 additions, 1 deletionsrc/m_menu.h
- src/p_setup.c 7 additions, 1 deletionsrc/p_setup.c
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