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Commit 8fee9a51 authored by Marco Z's avatar Marco Z
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Add NOWIPE behavaior for colormap fades

parent 9d06cb4b
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......@@ -162,7 +162,9 @@ extern wipestyleflags_t wipestyleflags;
// Even my function names are borderline
boolean F_ShouldColormapFade(void);
boolean F_TryColormapFade(UINT8 wipecolor);
#ifndef NOWIPE
void F_DecideWipeStyle(void);
#endif
#define FADECOLORMAPDIV 8
#define FADECOLORMAPROWS (256/FADECOLORMAPDIV)
......
......@@ -464,6 +464,7 @@ void F_WipeEndScreen(void)
*/
boolean F_ShouldColormapFade(void)
{
#ifndef NOWIPE
if ((wipestyleflags & (WSF_FADEIN|WSF_FADEOUT)) // only if one of those wipestyleflags are actually set
&& !(wipestyleflags & WSF_CROSSFADE)) // and if not crossfading
{
......@@ -479,11 +480,13 @@ boolean F_ShouldColormapFade(void)
// Menus
|| gamestate == GS_TIMEATTACK);
}
#endif
return false;
}
/** Decides what wipe style to use.
*/
#ifndef NOWIPE
void F_DecideWipeStyle(void)
{
// Set default wipe style
......@@ -493,6 +496,7 @@ void F_DecideWipeStyle(void)
if (F_ShouldColormapFade())
wipestyle = WIPESTYLE_COLORMAP;
}
#endif
/** Attempt to run a colormap fade,
provided all the conditionals were properly met.
......@@ -501,6 +505,7 @@ void F_DecideWipeStyle(void)
*/
boolean F_TryColormapFade(UINT8 wipecolor)
{
#ifndef NOWIPE
if (F_ShouldColormapFade())
{
#ifdef HWRENDER
......@@ -510,6 +515,7 @@ boolean F_TryColormapFade(UINT8 wipecolor)
return true;
}
else
#endif
{
F_WipeColorFill(wipecolor);
return false;
......
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