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Commit b17bf5d8 authored by Sryder's avatar Sryder
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Use Scaled Radial Deadzones, instead of Axial deadzones.

Additionally fixes some weird padscale 0 stuff that was flipped.
This does have gameplay implications in both NiGHTS and regular gameplay. Notably you won't feel like you're locked into up/down left/right when you want to turn, but this can make running perfectly straight a little bit more tricky.
parent 6bd5246e
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