New S_SKIN attributes.
* radius - sets the player's radius for that skin. * height - sets the player's normal height for that skin. * spinheight - sets the player's spinheight for that skin. * shieldscale - see http://i.imgur.com/BQ5DhKC.png for justification
Showing
- src/lua_skinlib.c 20 additions, 0 deletionssrc/lua_skinlib.c
- src/p_local.h 1 addition, 0 deletionssrc/p_local.h
- src/p_mobj.c 1 addition, 1 deletionsrc/p_mobj.c
- src/p_user.c 16 additions, 4 deletionssrc/p_user.c
- src/r_things.c 17 additions, 5 deletionssrc/r_things.c
- src/r_things.h 6 additions, 0 deletionssrc/r_things.h
Loading
Please register or sign in to comment