STOP THE CLOCK linedef exectutor!
* When activated, stops the timer in SP/MP. * Applies to the mapheader countdowntimer as well. * If you're playing Record Attack, also exits the level immediately. * It has no special modes, no linedef flags, no parameters, nothing. * Only not an innate property of A_BossDeath because people may want it to NOT happen sometimes, or make it happen with non-boss events too. Also, skip over calling P_DoPlayerExit if the player isn't in game.
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- extras/conf/SRB2-22.cfg 6 additions, 0 deletionsextras/conf/SRB2-22.cfg
- src/p_enemy.c 10 additions, 0 deletionssrc/p_enemy.c
- src/p_mobj.h 1 addition, 0 deletionssrc/p_mobj.h
- src/p_saveg.c 25 additions, 11 deletionssrc/p_saveg.c
- src/p_setup.c 1 addition, 0 deletionssrc/p_setup.c
- src/p_spec.c 23 additions, 0 deletionssrc/p_spec.c
- src/p_tick.c 1 addition, 1 deletionsrc/p_tick.c
- src/p_user.c 2 additions, 2 deletionssrc/p_user.c
- src/st_stuff.c 5 additions, 3 deletionssrc/st_stuff.c
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