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Commit e81ef824 authored by Monster Iestyn's avatar Monster Iestyn
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Set the "spritename" variable within R_AddSingleSpriteDef rather than...

Set the "spritename" variable within R_AddSingleSpriteDef rather than externally to it, since R_InstallSpriteLump is the only place it gets used anyway

This way we don't have to make it some extern in order for r_skins.c to use it
parent 37ecb474
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