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  1. Sep 04, 2019
  2. Sep 01, 2019
    • toaster's avatar
      Lots of death stuff. · f0730970
      toaster authored
      * Genesis-style love and attention to the death event.
      	* Only visibly decrement lives/rings when you're respawning (or game over, see below).
      	* Faster no-button-press respawn.
      * Game Over specific love.
      	* Animation of Level Title font coming in from the sides.
      	* https://cdn.discordapp.com/attachments/428262628893261828/617692325438554132/srb20067.gif
      	* Change gameovertics to 10 seconds instead of 15.
      	* Make the minimum time before you can force going to the Continue screen longer.
      * Accomodate death in MP special stages as a form of exit.
      	* Don't have your rings or spheres reset when you die in a special stage, so that the stage isn't softlocked with the new harder limits.
      * Fix a bug with CoopLives_OnChange where changing to infinite lives didn't force a game-overed player to respawn.
      
      Also, two not-quite death things which nonetheless were relevant to change:
      
      * Fix quitting a special stage having some of the shared spheres/rings disappear into the aether.
      * Fix a warning during compilation for the Ring Penalty print.
      f0730970
  3. Aug 30, 2019
  4. Aug 28, 2019
  5. Aug 26, 2019
  6. Aug 25, 2019
  7. Aug 24, 2019
  8. Aug 23, 2019
  9. Aug 22, 2019
    • Monster Iestyn's avatar
      Merge branch 'gfz_boss_rework' into 'master' · 9d2e7b66
      Monster Iestyn authored
      GFZ boss rework + boss explosion fun
      
      See merge request STJr/SRB2Internal!290
      9d2e7b66
    • toaster's avatar
      Autobrake polish! · fc1abdd7
      toaster authored
      * Make it actually look like a brake, so people can tell it's on instead of just having high friction.
      * Fix it fucking with spring chains (caused by being unwittingly active for the first tic of spring collision).
      fc1abdd7
  10. Aug 20, 2019
  11. Aug 17, 2019
  12. Aug 16, 2019
  13. Aug 15, 2019
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