- Jul 14, 2019
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Monster Iestyn authored
remove some of the GS_TIMEATTACK hacks I added because I now realise I can just turn titlemapinaction off when entering the menus \o/
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Monster Iestyn authored
* add gamestate != GS_TIMEATTACK checks to prevent Record Attack or NiGHTS Mode losing their backgrounds * increase bgname to 9 to include the extra NULL byte? (is this a good idea actually) * make M_IterateMenuTree ignore menu levels without a menutype value
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
Improved libopenmpt loading See merge request STJr/SRB2Internal!251
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MascaraSnake authored
Fix wall spikes that start retracted See merge request STJr/SRB2Internal!255
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Monster Iestyn authored
Thinkerlists fix Closes #161 See merge request STJr/SRB2Internal!253
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toaster authored
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MascaraSnake authored
Unmute wood debris See merge request STJr/SRB2Internal!254
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- Jul 13, 2019
- Jul 12, 2019
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Jonas Sauer authored
Fixed the thinkerlist issues by removing THINK_LIMBO. Delay-removed thinkers now stay in their list. Also includes toaster's assorted fixes and improvements from target_painted_on_your_ass.
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- Jul 09, 2019
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
Egg Colosseum (CEZ3 remaster) See merge request STJr/SRB2Internal!248
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Monster Iestyn authored
Sea Egg See merge request STJr/SRB2Internal!244
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Monster Iestyn authored
Fixed mixed-code-and-declaration, shadowed variables, etc ...and the compiler doesn't like P_AddEachTimeThinker being inline anymore for some reason, oh well
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https://git.magicalgirl.moe/STJr/SRB2Internal.gittoaster authored
# Conflicts: # src/p_mobj.c # src/sounds.c # src/sounds.h
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Monster Iestyn authored
PITY IN PINK and everything associated (formerly toast_fixes) See merge request STJr/SRB2Internal!232
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Monster Iestyn authored
Metal Sonic Boss fixes (again) See merge request STJr/SRB2Internal!245
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Monster Iestyn authored
Accidentially broke rain in the rainfixes branch (oh, the irony!) See merge request STJr/SRB2Internal!249
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MascaraSnake authored
Remove character flags Closes #27 See merge request STJr/SRB2Internal!246
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SteelT authored
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SteelT authored
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- Jul 08, 2019
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Monster Iestyn authored
Sound options menu fixes Closes #160 See merge request STJr/SRB2Internal!250
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Monster Iestyn authored
Hardcode CEZ brick debris See merge request STJr/SRB2Internal!247
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MascaraSnake authored
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MascaraSnake authored
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Monster Iestyn authored
If you wanted the game to reset the item selected to the top option like before though, I left a line commented out that would do that for you. Unlike the old item = 0 way, it would automatically be corrected for headers and other spaces (thus kind of future-proofing this code)
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toaster authored
Merge branch 'toast_cleanup' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into toast_cleanup
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https://git.magicalgirl.moe/STJr/SRB2Internal.gittoaster authored
# Conflicts: # src/p_enemy.c # src/p_mobj.c
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toaster authored
Realised I accidentially broke rain in the rainfixes branch (oh, the irony!), realised it needed a few additional P_RecalcPrecipInSector calls to properly work with the new arena, and increased its speed. If you must, I can cherrypick this into another branch - but it's required for this one, at least.
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toaster authored
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