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dynres-ported
15c308d9
·
Fix screen texture size scaling. Thanks Ashnal, Hannu_Hanhi, and X.organic!
·
Jan 02, 2021
callhook
d12904a7
·
Fix Lua stack management issues, forcefully return boolean or nil, make memory...
·
Dec 28, 2020
no-console-text-draw
dd4e9220
·
Add a I_FinishUpdate before custom mods are loaded just so we don't get...
·
Dec 22, 2020
main
2a114d04
·
Add consvar (and consequently support for real-time server list look switching)
·
Dec 22, 2020
less-strict-player-names
6ccb91e9
·
Honestly don't see why names shouldn't have digits at the beginning anymore.
·
Dec 22, 2020
save-anisotropic
bfbb6f5f
·
Make anisotropic settings save actually
·
Dec 20, 2020
unicode
8e7c5dd8
·
Fix console word completion with text input events
·
Dec 16, 2020
blua-but-with-even-more-patches
60f5ff42
·
Call original arithmetic metamethods when arith-equal ones don't exist (try...
·
Dec 13, 2020
no-lua
aed21795
·
It compiles and runs! Time to fix it...
·
Dec 06, 2020
print-backtrace-master
714cb818
·
Make it more async-signal-safe
·
Dec 04, 2020
perfstats-refactor
347da442
·
Add BACK static allocation because people complained that I implemented dynamic allocation.
·
Dec 01, 2020
gamestatus
006d36d8
·
Rename gamestate (the GS_* one) and related to gamestatus
·
Nov 29, 2020
uncappedrevengeance-main
631de280
·
Make a "nointerpolate" flag for mobjs and apply it to MT_THOK spintrails.
·
Nov 28, 2020
uncappedrevengeance-gettimefrac
36a5b839
·
Have I_GetTimeFrac use I_GetTimeMicros to fix choppiness in Windows.
·
Nov 26, 2020
masterserver-compact-list
c29a1b60
·
Add consvar (and consequently support for real-time server list look switching)
·
Nov 06, 2020
remove-vissprites-limit
ca21b349
·
Fix OpenGL crash when >1950 vissprites were visible, and completed uncapping.
·
Nov 05, 2020
wallsplats
90f4a26d
·
Enable WALLSPLATS and fix up the code.
·
Oct 25, 2020
fix-dummy
e8551d26
·
Fix the dummy interface so it compiles.
·
Oct 19, 2020
spectate-all-vanilla-gametypes
9b8261fe
·
Give Coop, Competition, and Race spectating abilities
·
Oct 17, 2020
wallsplats-railringonly
8fcac2db
·
why stop at red rings?
·
Oct 17, 2020
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