Skip to content
GitLab
Explore
Sign in
Register
Golden
SRB2
Repository
Branches
Overview
Active
Stale
All
appimage-rc3
b73b4bcf
·
Add `libopusfile` to the list of whitelisted dependencies
·
Sep 27, 2020
splitscreen-parameter
2cc8de2b
·
Added splitscreen command line parameter
·
Oct 05, 2020
splitscreen-netgame-fuckery
ec67218e
·
lmao synch failures what are those
·
Oct 07, 2020
print-fragment-shader-linker-errors
bb5d269f
·
i suck at code
·
Oct 11, 2020
polyrenderer-update
ec21641b
·
Cleanup 1
·
Oct 11, 2020
polyrenderer-appimage
29f3a9e9
·
i dont even know anymore
·
Oct 11, 2020
wallsplats-railringonly-old
7015e2fb
·
why stop at red rings?
·
Oct 14, 2020
better-trig-functions
d6b31495
·
Merge branch 'step-down-ceiling' into 'next'
·
Oct 15, 2020
draw-fill-noscalepatch-support
901ef92e
·
something
·
Oct 17, 2020
fix-gif-delay-menu
5447457a
·
Add a menu entry so nobody has to deal with the console
·
Oct 17, 2020
fix-side_t-textures
917b66a6
·
Textures
·
Oct 17, 2020
wallsplats-railringonly
8fcac2db
·
why stop at red rings?
·
Oct 17, 2020
spectate-all-vanilla-gametypes
9b8261fe
·
Give Coop, Competition, and Race spectating abilities
·
Oct 17, 2020
fix-dummy
e8551d26
·
Fix the dummy interface so it compiles.
·
Oct 19, 2020
wallsplats
90f4a26d
·
Enable WALLSPLATS and fix up the code.
·
Oct 25, 2020
remove-vissprites-limit
ca21b349
·
Fix OpenGL crash when >1950 vissprites were visible, and completed uncapping.
·
Nov 05, 2020
masterserver-compact-list
c29a1b60
·
Add consvar (and consequently support for real-time server list look switching)
·
Nov 06, 2020
uncappedrevengeance-gettimefrac
36a5b839
·
Have I_GetTimeFrac use I_GetTimeMicros to fix choppiness in Windows.
·
Nov 26, 2020
uncappedrevengeance-main
631de280
·
Make a "nointerpolate" flag for mobjs and apply it to MT_THOK spintrails.
·
Nov 28, 2020
gamestatus
006d36d8
·
Rename gamestate (the GS_* one) and related to gamestatus
·
Nov 29, 2020
Prev
1
2
3
4
5
6
7
8
Next