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Main loop (in D_SRB2Loop) consists of parts:
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- Input polling is special: it is part of [NetUpdate](#netupdate), which has calls scattered around the code to improve responsiveness when the game is running slowly.
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- Game logic: [TryRunTics](#tryruntics)
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- Graphics: D_Display
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- Has special case for frozen netplay, which allows for moving the camera in that situation too
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