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SRB2
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cleanup-opengl
5c16a91f
·
Render most flats and sides with texture arrays.
·
Apr 01, 2015
angles
773e5fbd
·
Fix sloped FOF/ground weirdness ( STJr/SRB2Internal#26 )
·
Sep 24, 2015
reduced_palette
5409367a
·
Define TRANSPARENTPIXEL as 255 in asm files
·
Nov 07, 2015
thokker
32f8c863
·
if you going to use M_CheckParm(), include the header
·
Feb 22, 2016
thokker_next
3995b954
·
cherry-picking is still a bad idea
·
Feb 24, 2016
thokker_rebase
868a6760
·
Unknown missing change
·
Feb 24, 2016
lua-slopes
a9df4363
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Merge branch 'master' into lua-slopes
·
Mar 07, 2016
io
3f4e0286
·
Merge branch 'master' into io
·
Mar 07, 2016
SDL2_RelMouse
366e870b
·
SDL2: check Rel Mouse Mode directly
·
Jun 07, 2016
parser-fixes
d6401cbf
·
Fix and report creation of duplicate freeslots for both SOC and Lua
·
Jun 16, 2016
lower-unpegged-fix
22b76c9f
·
Initial efforts towards reverting 2.1.15's changes to lower unpegged, in both renderers
·
Jul 09, 2016
public_flatsprite
a587231a
·
Crash fix ported from internal.
·
Aug 26, 2016
appveyor
ad328033
·
appveyor: disable FTP upload and RDP
·
Sep 06, 2016
zlib_pkgconfig
c9aebc6f
·
libz pkgconfig
·
Sep 09, 2016
fudge-crash-fix
f991a04c
·
I suspect this should fix the vid_copy.s crashes in Fudge Canyon Zone
·
Sep 19, 2016
cmake-use-internal-libs
54b35c39
·
Fix GME library path, consider 64-bit systems for png/zlib/SDL2 paths/libraries
·
Sep 26, 2016
plane-fixes
ff0b1d1d
·
Split polyobj plane drawnode-creating code from ds->maskedtexturecol code, and...
·
Oct 11, 2016
credit_switch
31d569a1
·
No more changing skins when you're in singleplayer and manage to enter a hole...
·
Oct 29, 2016
next
5fed1091
·
Merge branch 'master' into next
·
Oct 30, 2016
touching_fixes
d21b091b
·
* Slope/gravity support for quicksand complete.
·
Oct 31, 2016
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