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Jaden
SRB2
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bustablemobjzfix
1a6e48de
·
Update mobj floorz/ceilingz after FOF destruction
·
Mar 16, 2023
nextmapspecialoverride
94c3abc0
·
Keep emerald tokens upon nextmapoverride
·
Mar 14, 2023
fullscreen-toggle
94396a9f
·
Merge branch 'next' into fullscreen-toggle
·
Mar 02, 2023
2211-pre1
03e578f3
·
SRB2 2.2.11 prerelease 1
·
Feb 18, 2023
gamepad-luakeydown
92b5e321
·
Also use KeyDown for gamepads, add player argument
·
Jan 16, 2023
netcode-refactor
fe304ae2
·
Cleanup comments
·
Jan 15, 2023
gamepad-morefixes
caeabe12
·
Fix analog move/camera only reading P1's axes
·
Jan 13, 2023
gitlab-ci
2b1d03aa
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ci: Add Gitlab CI config for cmake build
·
Dec 08, 2022
next-test
a26e2a5f
·
Merge branch 'fix-suspicious-statue' of git@git.do.srb2.org:ashi/SRB2.git into next-test
·
Nov 24, 2022
cmake-enable-cxx
266fdfad
·
Don't preproc. define `inline` in C++
·
Nov 15, 2022
cmake-clang-tidy
63d34013
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cmake: Add optional clang-tidy integration
·
Nov 05, 2022
cmake-valgrind
36bd4a70
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cmake: Add SRB2_CONFIG_ENABLE_VALGRIND
·
Nov 05, 2022
models-plus-final
78a52ce9
·
Disable sprite/model rotation on slopes for now
·
Oct 27, 2022
udmf-splat-cut
496bd79f
·
Cut inner walls of splat FOFs
·
Oct 09, 2022
bustablesoundz
78eae609
·
Start bustable FOF sounds at the correct height
·
Sep 26, 2022
nodoublecrumble
1cf5bdf8
·
Prevent floating crumbling platforms from being triggered twice
·
Sep 26, 2022
hwrender2
c8775181
·
hwr2: Create hwr2 instance, call Present to flip
·
Aug 01, 2022
udmf-textures
d41b357b
·
Merge branch 'udmf-full' into udmf-textures
·
Apr 21, 2022
shockwave-action
6a969c16
·
Make boss 3's shockwave into a customizable action.
·
Apr 06, 2022
pitch-roll
f126ceb8
·
Merge remote-tracking branch 'origin/next' into pitch-roll
·
Mar 28, 2022
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