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Commit 0af71faf authored by Lactozilla's avatar Lactozilla :speech_balloon:
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Don't use the local palette, because OpenGL mixes it into the textures themselves

parent 3d08664d
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......@@ -432,8 +432,11 @@ static void GIF_headwrite(void)
// write color table
{
RGBA_t *pal = ((cv_screenshot_colorprofile.value)
? pLocalPalette
RGBA_t *pal = ((cv_screenshot_colorprofile.value
#ifdef HWRENDER
&& (rendermode == render_soft)
#endif
) ? pLocalPalette
: pMasterPalette);
for (i = 0; i < 256; i++)
......
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