- Mar 26, 2021
-
-
lachablock authored
-
- Mar 25, 2021
-
-
lachablock authored
- PF_NOJUMPDAMAGE no longer affects height at all (you're welcome katsy). - Characters with SF_NOJUMPSPIN will only use spinheight when panim is PA_ROLL. They cannot enter gaps when jumping with spinheight, unless also spinning or gliding. - All other characters use spinheight when panim is PA_JUMP or PA_ROLL. They can enter gaps when jumping with spinheight.
-
lachablock authored
-
lachablock authored
-
lachablock authored
- players with SF_NOJUMPDAMAGE but *not* SF_NOJUMPSPIN now always use spinheight while jumping (i.e. even with PF_NOJUMPDAMAGE), as long as their panim is PA_JUMP or PA_ROLL - players with SF_NOJUMPSPIN no longer use spinheight while jumping (but,) - PA_ROLL is now an acceptable condition for using spinheight (but not for entering gaps, e.g. S3K shields will shrink the hitbox but not allow gap entry on their own) - flying players now only use spinheight if they do not have SF_NOJUMPSPIN (you're welcome, EggpackRE) - players with neither SF_NOJUMPSPIN nor SF_NOJUMPDAMAGE use the same conditions as in 2.2.9 prerelease, i.e. use spinheight and can enter gaps unless they have PF_NOJUMPDAMAGE
-
- Mar 23, 2021
-
-
lachablock authored
-
- Mar 21, 2021
-
-
Monster Iestyn authored
(Apparently Kart made this exact fix 2 years ago and it was never backported?)
-
Monster Iestyn authored
Fix compile warning on Windows See merge request !1426
-
- Mar 15, 2021
-
-
lachablock authored
-
Lach authored
More final tweaks for 2.2.9 I guess See merge request STJr/SRB2!1417
-
Lach authored
Papersprite dropshadows no longer askance Closes #409 See merge request STJr/SRB2!1408
-
Lach authored
Fix a few renderflags oversights in OpenGL See merge request STJr/SRB2!1422
-
Lach authored
Fix for #422 Closes #422 See merge request STJr/SRB2!1425
-
- Mar 13, 2021
-
-
Hannu Hanhi authored
-
- Mar 12, 2021
-
-
LJ Sonic authored
-
- Mar 09, 2021
-
-
Lach authored
Remove misplaced SetShader call in CompileShaders (Fixes #402) Closes #402 See merge request STJr/SRB2!1423
-
Lach authored
Use double precision in R_StoreWallRange sloped seg culling calculations (Fixes #434) Closes #434 See merge request STJr/SRB2!1424
-
- Mar 07, 2021
-
-
LJ Sonic authored
Print a backtrace when SRB2 crashes in a Unix-like environment. See merge request STJr/SRB2!1288
-
- Mar 06, 2021
-
-
Hannu Hanhi authored
Fixes culling issues in CEZ2 skybox
-
Hannu Hanhi authored
-
- Mar 02, 2021
-
-
Lactozilla authored
-
- Mar 01, 2021
-
-
Lach authored
Check if GME_VERSION is defined. See merge request STJr/SRB2!1372
-
Lach authored
Fix CA_BOUNCE height when flipped (Fixes #428) Closes #428 See merge request STJr/SRB2!1373
-
SteelT authored
-
Lach authored
Disable pausing during score screens in marathon mode See merge request STJr/SRB2!1416
-
Lach authored
Fix translation colormap cache rebuilding using the old translation enumerations (fixes #443, #449, #459) Closes #443, #449, and #459 See merge request STJr/SRB2!1421
-
Lach authored
Fix thing scale mismatch in R_DrawVisSprite. (Fixes #458) Closes #458 See merge request STJr/SRB2!1420
-
Lach authored
Revert "Merge branch 'player-speed' into 'next'" Closes #466 and #471 See merge request STJr/SRB2!1418
-
James R. authored
-
James R. authored
-
- Feb 28, 2021
-
-
Lactozilla authored
-
Lactozilla authored
This was causing a buffer underwrite too. Lovely.
-
Lactozilla authored
-
sphere authored
Fix "implicit declaration of function 'DEH_TableCheck'" warning See merge request STJr/SRB2!1419
-
Golden authored
-
Golden authored
-
Golden authored
-
Golden authored
-
- Feb 27, 2021
-
-
Lactozilla authored
-