Added the Gametype_Names array and G_GetGametypeByName for ease in converting...
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names # Conflicts: # src/doomstat.h # src/m_menu.c
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- src/d_clisrv.c 3 additions, 9 deletionssrc/d_clisrv.c
- src/d_main.c 3 additions, 7 deletionssrc/d_main.c
- src/d_netcmd.c 32 additions, 44 deletionssrc/d_netcmd.c
- src/doomstat.h 4 additions, 1 deletionsrc/doomstat.h
- src/g_game.c 32 additions, 0 deletionssrc/g_game.c
- src/g_game.h 1 addition, 0 deletionssrc/g_game.h
- src/hu_stuff.c 10 additions, 12 deletionssrc/hu_stuff.c
- src/m_menu.c 5 additions, 22 deletionssrc/m_menu.c
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