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  1. Jun 15, 2016
    • toaster's avatar
      New rotation functionality. · 52bf1336
      toaster authored
      * NAMEcL refers to a frame which is seen for the entirety of an object's left side.
      * NAMEcR refers to a name which is seen for the entirety of an object's right side.
      * NAMEcLcR does both sides.
      * Having just a NAMEcL requires you to fill in the opposite side either with NAMEcn where n is 1 and 5 to 8 OR fill in with a NAMEcR
      * Switches down the centerline of the object instead of at the ANGLE_202h interval for normal sprites.
      * Characters were selected for 1) ease of use and 2) not getting in the way of adding support for zdoom's totally bananas 16-way sprite system at a later date if we so choose
      52bf1336
  2. Jun 13, 2016
  3. Jun 12, 2016
    • Monster Iestyn's avatar
      Merge branch 'software-fixes' into 'master' · b4798538
      Monster Iestyn authored
      Software crashes fix
      
      This branch SHOULD fix the many crashes people have reported lately that all point to the software renderer. Simply put, the software renderer allowed stuff to be drawn out of the screen even though that wasn't safe, and even the existing checks to prevent that didn't work.
      
      If you saw me worrying about the sky HOMs I discovered in AGZ earlier in the commits for this branch, don't worry - it turns out that issue already existed in 2.1.15's srb2win.exe (and probably srb2dd.exe too) anyway, the changes in this branch didn't cause them. Hopefully nothing else broke then.
      
      See merge request !75
      b4798538
  4. Jun 08, 2016
  5. Jun 04, 2016
  6. Jun 02, 2016
  7. Jun 01, 2016
  8. May 31, 2016
  9. May 30, 2016
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