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  1. Oct 27, 2022
    • toaster's avatar
      Version is now 1.6 · 33989f56
      toaster authored
      If you're looking to this commit to figure out what a hypothetical 1.7 should change, also increment MODVERSION - in this commit's case it was already incremented by another branch.
      33989f56
  2. Aug 26, 2022
  3. Aug 20, 2022
    • X.organic's avatar
      Increase maximum skin count to 255 · d820b8e0
      X.organic authored
      This time without spare slots, because I don't see shenanigans like
      WAD_MUSIC happening with skin indices. Verified to work by saving a
      replay with 139 skins as the 133th skin and playing it back a few times.
      Shouldn't cause issues with netcode either because there are no SINT8s
      handling skin indices.
      d820b8e0
    • James R.'s avatar
      Update version to 1.5 · 993b3c96
      James R. authored
      v1.5
      993b3c96
  4. Jul 17, 2022
    • toaster's avatar
      Actually update CMakeLists.txt for real. · a0914207
      toaster authored
      And add a little extra to the comment for anti-footgun insurance.
      a0914207
    • toaster's avatar
      Primary 1.4 prep. · 1c961e60
      toaster authored
      * New version number.
      * New MODVERSION.
      * New asset hashes.
      * Disable patch.kart requirement.
      * Remove the request to modify CMakeLists.txt, because that got revamped and grabs the version number from elsewhere now.
      1c961e60
  5. Sep 12, 2020
  6. Aug 31, 2020
  7. Aug 30, 2020
    • James R.'s avatar
      Fix stupid NONET · daf6e662
      James R. authored
      (cherry picked from commit 679bfa21edec6b652def93082da5586e6c755678)
      daf6e662
  8. Aug 25, 2020
  9. Aug 23, 2020
  10. Aug 20, 2020
  11. Aug 17, 2020
  12. May 15, 2020
  13. May 13, 2020
  14. Apr 21, 2020
  15. Apr 13, 2020
    • Sal's avatar
      No more modulo bullshit in VERSION · 1fac0505
      Sal authored and wolfs's avatar wolfs committed
      VERSION is the first number, SUBVERSION is the second number, and the third number burns in hell; we really don't need that precision
      
      # Conflicts:
      #	src/doomdef.h
      1fac0505
    • wolfs's avatar
      oops · 0a50317e
      wolfs authored
      0a50317e
    • wolfs's avatar
      Prep stuff · bceeaf78
      wolfs authored
      pending asset hash changes
      bceeaf78
  16. Dec 17, 2019
  17. Jun 17, 2019
  18. Jun 14, 2019
  19. Jun 07, 2019
  20. May 17, 2019
  21. May 07, 2019
    • Sal's avatar
      Merge branch 'version-prep' into 'master' · 5022cde4
      Sal authored
      Version prep
      
      See merge request KartKrew/Kart!148
      
      (cherry picked from commit dfc4b22c911340e330a0f71fabb4a1461b5747ed)
      
      183e75ff Final v1 colors
      9629fb32 Modify the first shade of Byzantium
      39bea80b Add options for adjusting deadzone, increase default deadzone from 0.25 to 0.5
      f99a5a6a Fix wheel animations
      fd148ec2 Dumbass typo
      e772a750 Missed a spot
      3d71a0aa Merge branch 'next-colors' into 'v1'
      071b335d Merge branch 'anim-fix' into 'v1'
      0cd815cb Merge branch 'deadzone-bullshit' into 'v1'
      30c19caa Update version number
      8f07ed77 Update patch.kart hash
      5022cde4
  22. May 02, 2019
  23. May 01, 2019
  24. Apr 30, 2019
  25. Apr 26, 2019
    • Sal's avatar
      Final v1 colors · 183e75ff
      Sal authored
      - 11 new colors: Skunk, Artichoke, Pigeon, Walnut, Cinnamon, Lemonade, Quarry, Crocodile, Azure, Thunder, & Wristwatch
      - Updated Dawn, Sunset, Cream, Gold, Olive, Vomit, Lime, Plague, & Caribbean
      - Updated opposite colors for Bubblegum & Camouflage in response to the new colors
      183e75ff
  26. Apr 08, 2019
  27. Apr 07, 2019
  28. Mar 24, 2019
  29. Mar 18, 2019
  30. Mar 12, 2019
  31. Mar 11, 2019
  32. Mar 06, 2019
  33. Mar 02, 2019
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