New intermission Hook for Y_Ticker
This branch adds a new hook that runs every tic during intermissions, allowing you to run any non-HUD related code during intermission. Works the same way as the ThinkFrame hook.
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The Lua garbage collector is always running regardless of gamestate. According to @MonsterIestyn. lua_gc is called by LUA_Step, as long gL isn't null. And LUA_Step itself is called by D_SRB2Loop every frame.
mentioned in commit 38770282
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