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MD2/MD3 support rewritten + optimizations [GCC port]

mazmazz requested to merge mazmazz_/Kart-Public:md3-vanilla-kart into next

This is SSN's !2 (closed) merge that adds MD3 support and OpenGL optimizations -- made to work with GCC and approved by buildbots.

We're in a tricky spot because Wolfy has said that SSN's branch crashes, whereas SSN said that my branch crashes. So I want to get this version in front of your eyes and see how broken it is:

  • Does it work on Intel, nVidia, and AMD?
  • Does it work when compiled from GCC?
  • Does it work when compiled from VS?

I'd propose that neither version gets merged until it works for everyone -- SSN included. The expected result is that both branches work identically -- just that mine compiles for GCC.

Test MD3: KartMD3.zip

  • Merge into your current MD2 folder -- adds MD3 subfolder
  • In KMD2.dat, comment out the existing SONIC line and add: SONIC MD3/PLAY.md3 3.0 0.0
  • Animations for the model are jittery -- I think that's intentional.
Edited by mazmazz

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