Skip to content
Snippets Groups Projects
Commit d994b706 authored by Oni's avatar Oni
Browse files

Merge branch 'dlz-rockabilly' into 'master'

Dismount DLZ Rocket and Rideroid properly

Closes #1338 and #1357

See merge request KartKrew/Kart!2337
parents d288b588 e88c1621
No related branches found
No related tags found
No related merge requests found
......@@ -196,6 +196,7 @@ void Obj_playerDLZRocket(player_t *p)
}
if ((p->dlzrocket > 10 && (P_IsObjectOnGround(p->mo) || p->mo->eflags & MFE_JUSTBOUNCEDWALL))
|| p->spinouttimer || p->wipeoutslow || p->tumbleHeight)
|| p->spinouttimer || p->wipeoutslow || p->tumbleBounces
|| p->respawn.state != RESPAWNST_NONE)
Obj_DLZRocketDismount(p);
}
......@@ -314,7 +314,7 @@ void Obj_RideroidThink(mobj_t *mo)
// if we hit a wall or get hit, get off of the rideroid.
if (pmo->eflags & MFE_JUSTBOUNCEDWALL || P_PlayerInPain(p))
if (pmo->eflags & MFE_JUSTBOUNCEDWALL || P_PlayerInPain(p) || p->respawn.state != RESPAWNST_NONE)
{
Obj_explodeRideroid(mo);
return;
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment