The source project of this merge request has been removed.
Allow using Spindash for trick input
This branch introduces an alternate method of Tricking without needing to release and tap the Accelerate button.
While the Spindash button already worked as a Trick input, you would immediately fastfall barring a frame perfect press. In this branch, you can still fastfall out of a Trick with the Spindash button but you'll have to press the button a second time.
I'm not sure if I need to mess with the DEMOVERSION for this so please advise if this is wanted.
Edited by candelavla