Add ACS branch limit and implement printKill
Status | Pipeline | Created by | Stages | Actions |
---|---|---|---|---|
Passed 00:30:22
| Stage: build |
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Implements Environment::printKill
, so that errors that interrupt ACS scripts (branch limit, unknown opcode or function, OOB branch) are shown in the console.
Also, sets the environment's branch limit, to prevent runaway scripts from freezing the game.
Status | Pipeline | Created by | Stages | Actions |
---|---|---|---|---|
Passed 00:30:22
| Stage: build |
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No artifacts found |