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Fix unflipped important objects & elements (also fix trick treshhold when flipped)

Fixes various important objects not being flipped properly during gravity flip, which would make them embed into the ground and not make them visible.

Before & After:

servanthandcomparison

ringdebtcomparison

softlandingcomparison

lightingshieldcomparison

flameshieldcomparison

bubbleshieldcomparison

hyudorocomparison

voltagecomparison

superflickyandauracomparison

splitscreencomparison.png

image.png

rivalcomparison.png

...As well as fixing a bug with the trick threshold not working when the player was gravflipped.

Before:

ringracers0161

After:

ringracers0162

Applies to:

  • Servant Hand
  • Ring Debt
  • Soft Landing
  • Shield items
  • Hyudoro
  • Trick Fail Threshold
  • Charge Aura
  • Super Flicky
  • Power-Up Aura
  • Player Tags (A to D, rival, player stem)

Command for testing:map RR_ANGELARROWCLASSIC -match; wait 35; gravflip; teleport 4600 -1150 2050

Changelog:

  • Fixed various important visuals not displaying, or displaying improperly, when the player had their gravity flipped in certain levels.
  • Fixed tricks failing instantly when performed under reverse gravity.
Edited by JugadorXEI

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