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Fix unflipped important objects & elements (also fix trick treshhold when flipped)

Merged JugadorXEI requested to merge JugadorXEI/RingRacers:fixUnflippedImportantObjects into master

Fixes various important objects not being flipped properly during gravity flip, which would make them embed into the ground and not make them visible.

Before & After:

servanthandcomparison

ringdebtcomparison

softlandingcomparison

lightingshieldcomparison

flameshieldcomparison

bubbleshieldcomparison

hyudorocomparison

voltagecomparison

superflickyandauracomparison

splitscreencomparison.png

image.png

rivalcomparison.png

...As well as fixing a bug with the trick threshold not working when the player was gravflipped.

Before:

ringracers0161

After:

ringracers0162

Applies to:

  • Servant Hand
  • Ring Debt
  • Soft Landing
  • Shield items
  • Hyudoro
  • Trick Fail Threshold
  • Charge Aura
  • Super Flicky
  • Power-Up Aura
  • Player Tags (A to D, rival, player stem)

Command for testing:map RR_ANGELARROWCLASSIC -match; wait 35; gravflip; teleport 4600 -1150 2050

Changelog:

  • Fixed various important visuals not displaying, or displaying improperly, when the player had their gravity flipped in certain levels.
  • Fixed tricks failing instantly when performed under reverse gravity.
Edited by JugadorXEI

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