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Small fix for LegacyGL batching

Alu Folie requested to merge alufolie91/RingRacers:fixbatching into master

the comparison for the "LightInfo.fade_end" polygon property in comparePolygon was instantly overwritten and went unused Maybe makes performance slightly better in some cases? most likely no real difference 2nd commit doesent change any functionality, but keeps the order of things consistent everywhere

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