Reduce VFX additions for ring debt, flickering hud elements and cup select
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This branch adds several changes to cv_reducevfx to help further reduce the amount of potentially problematic effects. These changes are a direct result of observing a photo-sensitive friend play the game, and aim to address several problem areas they experienced and which I can reasonably extrapolate would present problems if encountered. The below changes are now active if cv_reducevfx is on:
For the ring debt replacement graphics to work, this file will need to be loaded: RingStingHardcode.pk3
(There are some leftover, unused alternatives for the spraycan aura graphics that I experimented with in the file, but they should not affect anything and will not replace the standard graphics.)
Video demonstrations of the above changes in action: ringracers0051 ringracers0055 ringracers0057