Integrate PLAYPAL into source code
This MR reduces opportunities for malfunction by integrating the data of PLAYPAL.lmp directly into the source code. This also resolves a TODO on line 768 of main.c, describing how PLAYPAL.lmp has to be in a specific position relative to the executable.
This is done via the xxd
tool.1
Eventually, though, once CMake is integrated, I want to make a script to embed the palette data directly from PLAYPAL.lmp into the binary at build time.
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xxd -g 3 -l 768 -n palette -i PLAYPAL.lmp
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Edited by Andrew Wong