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config.ts

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  • r_patch.h 2.50 KiB
    // SONIC ROBO BLAST 2
    //-----------------------------------------------------------------------------
    // Copyright (C) 1993-1996 by id Software, Inc.
    // Copyright (C) 2018-2019 by Jaime "Lactozilla" Passos.
    // Copyright (C) 2019      by Sonic Team Junior.
    //
    // This program is free software distributed under the
    // terms of the GNU General Public License, version 2.
    // See the 'LICENSE' file for more details.
    //-----------------------------------------------------------------------------
    /// \file  r_patch.h
    /// \brief Patch generation.
    
    #ifndef __R_PATCH__
    #define __R_PATCH__
    
    #include "r_defs.h"
    #include "doomdef.h"
    
    // Structs
    typedef enum
    {
    	ROTAXIS_X, // Roll (the default)
    	ROTAXIS_Y, // Pitch
    	ROTAXIS_Z  // Yaw
    } rotaxis_t;
    
    typedef struct
    {
    	INT32 x, y;
    	rotaxis_t rotaxis;
    } spriteframepivot_t;
    
    typedef struct
    {
    	spriteframepivot_t pivot[64];
    	boolean available;
    } spriteinfo_t;
    
    // Conversions between patches / flats / textures...
    boolean R_CheckIfPatch(lumpnum_t lump);
    void R_TextureToFlat(size_t tex, UINT8 *flat);
    void R_PatchToFlat(patch_t *patch, UINT8 *flat);
    void R_PatchToFlat_16bpp(patch_t *patch, UINT16 *raw, boolean flip);
    patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency);
    patch_t *R_FlatToPatch_16bpp(UINT16 *raw, UINT16 width, UINT16 height, size_t *size);
    
    // Portable Network Graphics
    boolean R_IsLumpPNG(const UINT8 *d, size_t s);
    #define W_ThrowPNGError(lumpname, wadfilename) I_Error("W_Wad: Lump \"%s\" in file \"%s\" is a .png - please convert to either Doom or Flat (raw) image format.", lumpname, wadfilename); // Fears Of LJ Sonic
    
    #ifndef NO_PNG_LUMPS
    UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size);
    patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency);
    boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size);
    #endif
    
    // SpriteInfo
    extern spriteinfo_t spriteinfo[NUMSPRITES];
    void R_LoadSpriteInfoLumps(UINT16 wadnum, UINT16 numlumps);
    void R_ParseSPRTINFOLump(UINT16 wadNum, UINT16 lumpNum);
    
    // Sprite rotation
    #ifdef ROTSPRITE
    INT32 R_GetRollAngle(angle_t rollangle);
    void R_CacheRotSprite(spritenum_t sprnum, UINT8 frame, spriteinfo_t *sprinfo, spriteframe_t *sprframe, INT32 rot, UINT8 flip);
    void R_FreeSingleRotSprite(spritedef_t *spritedef);
    void R_FreeSkinRotSprite(size_t skinnum);
    extern fixed_t rollcosang[ROTANGLES];
    extern fixed_t rollsinang[ROTANGLES];
    void R_FreeAllRotSprite(void);
    #endif
    
    #endif // __R_PATCH__