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Commit abae63a6 authored by Marco Z's avatar Marco Z
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SameVertice floating point match; fixes 64-bit OGL holes

parent 66efc7ea
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......@@ -254,10 +254,21 @@ static boolean SameVertice (polyvertex_t *p1, polyvertex_t *p2)
if (diff < -1.5f || diff > 1.5f)
return false;
#else
#if 0
if (p1->x != p2->x)
return false;
if (p1->y != p2->y)
return false;
#else
#define DIVLINE_VERTEX_DIFF 0.45f
float ep = DIVLINE_VERTEX_DIFF;
if (fabsf( p2->x - p1->x ) > ep )
return false;
if (fabsf( p2->y - p1->y ) > ep )
return false;
// p1 and p2 are considered the same vertex
return true;
#endif
#endif
// p1 and p2 are considered the same vertex
return true;
......
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