Correct player angle when respawning from crushing
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- src/d_netcmd.c 1 addition, 1 deletionsrc/d_netcmd.c
- src/g_demo.c 1 addition, 1 deletionsrc/g_demo.c
- src/g_game.c 1 addition, 1 deletionsrc/g_game.c
- src/k_respawn.c 9 additions, 19 deletionssrc/k_respawn.c
- src/k_respawn.h 17 additions, 3 deletionssrc/k_respawn.h
- src/p_enemy.c 1 addition, 1 deletionsrc/p_enemy.c
- src/p_inter.c 1 addition, 1 deletionsrc/p_inter.c
- src/p_mobj.c 18 additions, 1 deletionsrc/p_mobj.c
- src/p_spec.c 1 addition, 1 deletionsrc/p_spec.c
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