Skip to content
Snippets Groups Projects
  1. May 21, 2022
  2. May 20, 2022
    • James R.'s avatar
      Fix SDL_icon.xpm compile · 45606cad
      James R. authored
      45606cad
    • Sal's avatar
      Icons + other tweaks to rebranding · 98016ef3
      Sal authored
      Replaced most drrr (mostly only used in system / exe stuff) with the more verbose "ringracers"
      98016ef3
    • James R.'s avatar
      Merge branch 'yeaaaa-bots-lets-go' into 'master' · 18356056
      James R. authored
      More Bot Improvements (Again (Again))
      
      See merge request KartKrew/Kart!570
      18356056
    • Sal's avatar
      Lightning Shield has infinite draft distance now · 99a5290e
      Sal authored
      It's really pointless on Flame Shield, and Lightning Shield is boring.
      
      Flame Shield should just get a different passive.
      99a5290e
    • Sal's avatar
      Lightning Shield fixs · 6e8e0ad0
      Sal authored
      - Rename to Lightning Shield (it keeps fucking me up when I want to kartgiveitem it to myself)
      - Fix inflictors causing damage being considered damage hitlag. Fixes the player using Lightning Shield being in damage hitlag state (most notable in the DI branch because hurting someone with it lets you DI afterwards, which also fucks with your turning)
      - Rewrote attack function to use custom blockmap search instead of P_NukeEnemies.
      - It can no longer attack below you, only above & around you.
      - Increased the attack radius, so that it actually lines up with the sprites...
      - Fixed extremely inconsistent ring blockmap search by moving it to playerafterthink (don't ask me why)
      - Rings get joulsted by Lightning Shield when you pass by them without
      - Added MAXRADIUS to the blockmap checks for lightning shield & mines, to reduce blockmap inconsistencies
      6e8e0ad0
  3. May 19, 2022
  4. May 17, 2022
  5. May 16, 2022
  6. May 14, 2022
    • toaster's avatar
      80c14cd6
    • toaster's avatar
      ANIMDEFS now only reports the "flats are disabled" warning for ANIMDEFs in the... · 8593074d
      toaster authored
      ANIMDEFS now only reports the "flats are disabled" warning for ANIMDEFs in the most recently loaded file.
      
      Notably, this means there are no warnings produced if an added file contains no errors, reducing even MORE of the friction the addons menu has been experiencing in devbuilds lately.
      8593074d
    • toaster's avatar
      * Allocate the "MISSING" patch only once, statically, at first boot via... · 88406404
      toaster authored
      * Allocate the "MISSING" patch only once, statically, at first boot via `missingpat`, and prevent it from being freed.
      * Rework HU_UpdatePatch to HU_UpdateOrBlankPatch with a "required" boolean.
          * If desired graphic is not present in resources:
              * If required is true, return `missingpat`.
              * If false, return NULL as before (font compatibility).
          * Add an alias with the previous function signature, so you don't need to add a million `true`s everywhere.
      * Remove a ton of irrelevant graphics the game attempts to cache only because of code inherited from vanilla SRB2.
      * Remove the unused hudinfo system, also inherited from vanilla SRB2.
      88406404
    • toaster's avatar
      Merge branch 'master' into fast-addfile · ea6aaa33
      toaster authored
      # Conflicts:
      #	src/k_hud.c
      ea6aaa33
  7. May 13, 2022
  8. May 12, 2022
  9. May 11, 2022
Loading