- Jun 10, 2022
- Jun 08, 2022
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Sal authored
Use constant minimum speed for tricks Closes #245 See merge request KartKrew/Kart!622
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Sal authored
Fix line 80 Closes #181 See merge request KartKrew/Kart!616
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Sal authored
Fix OpenGL skybox centerpoint translation Closes #241 See merge request KartKrew/Kart!623
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Sal authored
Do not play NULL sfx data Closes #226 See merge request KartKrew/Kart!624
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Sal authored
Force replays to auto save in testers build Closes #243 See merge request KartKrew/Kart!618
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James R. authored
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James R. authored
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- Jun 07, 2022
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Sal authored
Snap spectator hud to bottom left Closes #244 See merge request KartKrew/Kart!619
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Sal authored
Remove items from player when spectating Closes #230 See merge request KartKrew/Kart!617
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Sal authored
Disable bot controls after sprint map finish (resolves #260) Closes #260 See merge request KartKrew/Kart!613
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Sal authored
Make SPB match its target's hitlag See merge request KartKrew/Kart!614
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Sal authored
Add bouncing followers See merge request KartKrew/Kart!611
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James R. authored
Fixes non-green resolutions.
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James R. authored
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James R. authored
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- Jun 01, 2022
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AJ Martinez authored
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Sal authored
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- May 31, 2022
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AJ Martinez authored
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AJ Martinez authored
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Sal authored
Set `BobAmp` on a ground follower to set its bouncing velocity.
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- May 30, 2022
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Sal authored
Player colour persistence (resolves #255). Closes #255 See merge request KartKrew/Kart!610
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toaster authored
An explanation for the approach: I started writing a whole system where an extra pflag would be defined for "colour is not currently the player's ACTUAL colour". Then I looked at the actual code flow that would be affected by it - the single line guarded by `if (forcereset)` - and decided it was simpler to just do an extra write in this once-per-player-per-frame function instead of increasing across-the-board complexity.
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- May 28, 2022
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Sal authored
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- May 27, 2022
- May 26, 2022
- May 25, 2022